Tag: Overlook

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  • The Gray Redoubt of Rufus Crumley

    The so-called “gray redoubt” is a leaning tower of gray and black stone that has the dubious distinction of being the tallest structure in Shantytown. Speculated as being as old as the city, the tower has had many owners over the centuries, but is …

  • Mountain's Hearth

    Just inside the east gates and facing the old Dwarfroad is a three-story inn named the Mountain’s Hearth. Famed for its clean and neat accommoda- tions, fine meals, and pleasant staff, the Hearth is one of the more popular stops in Overlook. The dwarf …

  • Pig and Bucket

    One of the Blister’s most famous dives, the Pig and Bucket is a one-story tavern squashed between two boarding houses of ill-repute. Most of the tavern consists of the beer hall, where booths line the walls, and row tables and benches fill the open area …

  • Dungeoneer's Survival Emporium

    A narrow building, but deep, the Dungeoneer’s Survival Emporium is a general store specializing in common goods such as rope, packs, tents, and bedrolls — all available for reasonable prices. The shop doesn’t deal in weapons or armor, but if a customer …

  • Tombs

    Adventurers don’t have much reason to explore the Boneyard unless they’re in need of leathers, dyes, or a funeral service. In fact, the thing that brings most people to the Boneyard is the Tombs, Overlook’s old graveyard. As large above ground as it is …

  • Dergan's XXX Brewery

    Dergan’s XXX Brewery is home of Dergan’s XXX Stout, a full-bodied black lager brewed using a recipe passed down through a dozen generations of dwarf brewmasters. The current brewer is a dwarf by the name of Forsworth Clangman, and he takes pride in …

  • Stonehome Treasures

    Mikal Rensfield runs Stonehome Treasures, an unassuming shop specializing in selling goods produced in and around Overlook. Rensfield, an enterprising human merchant, solicits finished materials from artisans in the city and from the outlying villages and …

  • Belden's Rest

    An adorable elderly couple runs Belden’s Rest. Rory Teng, human, and his wife Ruth, half-elf, have operated the inn since it was first built, and the inn has a reputation for its comfortable rooms, excellent food, and courteous staff. Prices are …

  • The Salty Mug

    This tavern nestles between the steep cliff that runs through the Tradetown and the middle wall, so the sun shines upon the building only in the middle of the day. The rest of time, shadows cloak the place, providing a fitting atmosphere for a haven of …

  • Merty's

    This gaudy shop fronts the old Dwarfroad as it passes between Tradetown and Forgeworks. The place is painted in pastel colors and big glass windows in the front display adventurers battling with papier-mâché monsters. Merty’s sells a variety of gear and …

  • Shrine of Erathis

    In the heart of Tradetown stands a small shrine dedicated to Erathis. Little more than a covered altar, littered with stubs of incense and scraps of paper containing prayers offered up by locals for good fortune, and a large idol of the goddess looking …

  • Coxcomb Spirits

    A proud rooster adorns a hanging sign above the entrance to Coxcomb Spirits. More restaurant than tavern, Coxcomb Spirits offers a fine selection of wines, beers, ales, and liquors to accompany the artful meals prepared by Chef Drebben. The Spirits caters …

  • Stone Anvil

    Easily one of the largest buildings in Overlook, Stone Anvil is a grand cathedral dedicated to Moradin. The church’s foundation extends deep into the earth, where copyists work to transcribe the holy texts of Moradin, write holy books, and compile ritual …

  • House of Sleep

    The House of Sleep specializes in exemplary service and keeps out unwanted guests with its exorbitant prices. A great tower that stands seven stories tall and is pierced with so many arched windows, the building appears as if it has more glass than stone …

  • The Turned Spoon

    The Turned Spoon is a quaint restaurant on the southern edge of Elftown. Founded by a cadre of halfling chefs from the riverlands to the south, they offer a large menu and a dizzying array of spirits. The restaurant is comfortable, with padded chairs and …

  • Elsir Consortium

    Forty years ago, a group of merchants set aside their differences and combined their businesses to found the Elsir Consortium. Their unified front allowed them to expand their individual markets to nearly every community in the Elsir Vale until a decade …

  • Polliver's

    Polliver’s is a small inn and club used by visiting officials and for local officials in need of clandestine meetings. A large building, four stories tall, it sits atop a tower near the eastern gate into the High Hall. Tall glass windows face out on all …

  • Michael's Blond

    In stark contrast to Polliver’s and the other pricey establishments in High Hall and Stonehammer, Michael’s Blond is a down-to-earth tavern that specializes in serving the working class, offering honest fare, good brew, and a comfortable environment all …

  • Caer Overlook

    Rising above all the other districts and buildings in the city is Caer Overlook, a sprawling fortress of stone hauled out from the depths of the earth from the very mines the dwarves excavated during the dark days of their enslavement. The castle consists …

  • Ministry of War

    The Ministry of War is more compound than single structure, consisting of six buildings arranged inside a walled-in courtyard. Three buildings are barracks for the garrison that protects and patrols the city. The fourth serves as an armory and smithy, …

  • Swain's Boarding House

    When other districts provide lodgings, one might wonder why anyone would rent a room in the Nine Bells. There are few good reasons and those who do seek out a place to stay here are either too poor or too desperate to hunker down anywhere else, or, worse, …

  • Pickled Imp

    The Pickled Imp is an infamous tavern located just inside the Nine Bells. Taking its name from the large jar containing a dead imp suspended in brown fluid sitting proudly on the old wooden bar, the Pickled Imp is no place for the meek. Tucked away on a …

  • Overlook Dwarfroad

    The old Dwarfroad emerges from the Elsir Vale and climbs the slopes of the Stonehome Mountains, moving through Overlook and ascending up to Bordrin’s Watch and down the other side into the badlands beyond. The old road is far older than Overlook, having …

  • Clean Sheets

    A sagging, rotting building leaning out over the old Dwarfroad, this inn hasn’t had clean sheets since it first opened for business a decade ago. What it does offer is shelter and a suspicious meal. Clean Sheets’ accommodations include a pair of private …

  • Boneyard

    _“Not much to do in the Boneyard aside from sicking up.”_ Occupying the southeast corner of Overlook, Boneyard has every distasteful business and venture, including everything from the city’s slaughterhouses, renderers, tanners, dyers, and even the …

  • Elftown

    _“Don’t know why they still call it Elftown; can’t say as I’ve ever seen an elf there.”_ Elftown covers the northwestern corner of the inner city and takes its name from the one elf to live there some seventy years ago. The community consists of …

  • Forgeworks

    _“Let me tell you about this place I know. If you’re looking for armor, I can think of nowhere better to go.”_ The Forgeworks, or just the Forge, is a middle-class district given over to successful artisans, tradesfolk, and other men and women who work …

  • High Hall

    _“The heart and soul of Overlook, son, High Hall is where the movers and shakers make all the decisions.”_ High Hall, or the Old City, is where the city leaders convene to govern Overlook. Few folk still live in High Hall since nearly every inch of …

  • Nine Bells

    _“Nine Bells, Nine Hells, all the same to me.”_ Nine Bells district takes its name for the nine temples found in the heart of the district. Since these temples cater to the sick and the poor, this district draws the hungry, the diseased, and the …

  • Stonehammer

    _“There’s a different kind of stench in Stonehammer . . . it’s the stench of arrogance.”_ Stonehammer occupies the southern half of the inner city, and it wraps around High Hall up to the Dwarfroad. Like Elftown, Stonehammer is home to the wealthy …

  • Tradetown

    _“Have a care in Tradetown, son. You can go there with a full purse and come out with nothing more than a pail of beans.”_ Tradetown is a melting pot of all races, cultures, and occupations. In many ways, Tradetown is a lot like the Blister, but it has …

  • Shantytown

    _“You think Nine Bells is bad? Spend a night in the Shantytown.”_ Not a true district, Shantytown clings to the back of the city like festering boil. Shantytown is a wretched maze of tents, shacks, and rotting wooden buildings, and it is home to the …

  • Blister

    _“Looking for work? You ought to prick the blister an’ see what bubbles up . . .”_ The Blister is a rough-and-tumble section of the city, populated by mercenaries, adventurers, and the usual sort of traveling folk with few roots. Characterized by a …

  • Durkik Forgeheart

    A venerable older dwarf, Durkik's youthful resolve has been slowly eroded by long years of bureaucracy, betrayal, and graft. Today, the once-idealistic Durkik is apathetic to any real dangers that threaten Overlook, all too willing to look the other way …