The season is fall. Day before All Heroes Day, which is holiday celebrating TOOP and winning Battle of Red Hand. Iorminas is on his way to town for the archery contest. It’s his 4th day of travel and weary. Spend many days in mountains. 2 hours out of Brindol and tries to push on to city. He eventually becomes aware of an old man tinker in bushes rubbing ankle. He hails Iorminas. Asks for healing touch. DC 5 heal check required. Pass.
The man is healed and thanks Iorminas. He knows Iornimas’ name. Iorminas does insight check. Man seems legit. He wishes Iorminas well and walks away. Iorminas calls after him and asks his name. “Ellis Blunt” he says as he walks away. Iorminas goes to town and heads to the inn across from the the Antler and Thistle Tavern.
That same night, Nissa is at home making preparations to attend festivities the next day. It’s late and I’m getting ready to go to bed. My eyes fall dusty guitar that Eothel had bought me long ago. I never really mastered it, but I pick it up, tune it, and start to strum some cords of an old childhood tune. Suddenly, against my will, I start to sing lyrics that I don’t know.
By this heaven, I wonder greatly how I live
For I can scarce sleep at all, day or night
I have so many an idle fantasy only for lack of sleep,
That, by my troth, I heed naught, how it comes or goes,
And naught is either sweet or bitter to me.
All is alike—joy or sorrow, whatever it be, for I have no feeling
But am, as it were, a thing stunned, ever in point to fall down;
For sorry fantasies are wholly in my mind.
My head clears and I go to bed. I awake later to a windy night. Branch tapping at window. Three beings in my room, one with green guitar, one with white furry hood and one with red wand, all masked in gold. They ramble incomprehensible statements. After asking them many questions, I conclude by saying that I will start out touring as a bard, finding out who killed my father and why, and trying to find out why my mother is nervous.
I awake suddenly from this dream. I feel like I’ve been contacted. I’m freaked out, but go back to sleep. The next day, I join the festivities at the tavern with Hasim. Aldor is there waiting tables. Fist is on his way a tailor named Zerriksa to apologize for killing her husband. He enters shop and meets the woman. He explains that he was once a brigand and had encountered her husband and was part of the group that killed him. He does not ask for forgiveness, but he has been sent by the temple to ask form penance for the acts he had done and return to her a portion of what he took to try and ease the rest of her days. She is stunned into silence. Finally, she says that her husband was a follower of Sehanine, very religious. She does not wish him ill, but she does not accept his offer to accept penance or his money. Then they hear crashes and shouts outside.
Nissa and Hasim also hears the noise outside. Iorminas walks out of the inn to see what is going on. Suddenly, the door to the tavern crashes open and lands on the nearest table. Three hobgoblins and a goblin run in and start skewering people, shouting “For the Red Hand!” We roll initiative. Aldor does a knowledge check on the goblin. He is a Goblin blackblade, low-light vision, powers: based on being sneaky (shifting stuff, when it misses it becomes more dangerous).
We fight. One of the hobgoblins attempt to steal the banner over the fireplace. A bunch more are outside the tavern. Iorminas starts shooting arrows. Fist runs over to help after dropping the loot on her counter. The bad guys are killing patrons at the tavern. Others are running away. Still others are frozen in fear. We kill them. There were small fires that we put out, then take a SHORT REST.
ENCOUNTER 1 COMPLETE.
Aldor and Fist recognize each other from way back. Aldor doesn’t know what just happened (he passed out when the fight ended). We search the bodies and find on one of the black blades one empty pouch and a second pouch containing 40 gp.
Suddenly outside we hear more noise. We go outside and see a wagon pulled by an ogre holding a cask and a club. The wagon has 2 hobglobins with bows. We fight. We win.
A few minutes later, some guards come over and tell me that there are more forces at the bridge, and they need our help. Hasim goes over to the fallen (again) Aldor and wakes him. He’s confused yet again. We tell him what happened. SHORT REST.
We go to the bridge and find the enemy defeated. We all go back to the tavern to discuss what happened. We then go home or to the inn to sleep. EXTENDED REST.
The next day, a messenger comes to Nissa’s house and the inn requesting that we go to the town hall to meet with council member Troyas on a matter of urgent business. We all meet there.
Right before Hasim and I get to the hall, Hasim hears a female voice in his head that says:
From the dry land come all kinds misbegotten,” the voice says. “Give them their reward. Quash the threat before it grows beyond your strength to strike down.
As he acknowledges his deity’s words, Edgar Summerfield starts to taunt Hasim as he walks by. Hasim doesn’t fall for it.
At the hall, , Troyas greets us and tells us that the immediate threat was that the goblins attacked the Hall of Valour and stole several relics from the Battle, and that several townsfolk are missing. He wants us to find the missing items and people. He doesn’t know why they took the people they did (one was the caretaker of the relics), but the missing relics belonged to the Red Hand. For rescuing the relics, we will get 200 gp, for each captive: 40 gp. The enemy was able to enter the city by bribing some guards, who were subsequently killed during the fight.
The missing items are:
Staff of Arcane Might: A simple wooden staff topped with silver bands, this staff belonged to Noname of the Order of the Phoenix. Legend has it that Noname used this staff to strike a critical blow in the combat between the Order of the Phoenix and General Kharn and his henchmen in the streets of Brindol, though stories of this battle have been exaggerated to such an extent that the truth of the matter is impossible to know.
• Sling of Righteous Anger: A simple weapon with the relief of a waterfall carved into the handle, this sling belonged to Quamara of the Order of the Phoenix. Rumor has it this sling once possessed magical powers that made it especially deadly against orcs and goblins, but now, like the rest of the ceremonial relics, it is inert.
• Ceremonial platinum longsword: Too heavy and blunt to be useful as a weapon, this longsword is taken out of storage whenever a notable city event warrants a ribbon-cutting of some kind.
• Set of three shields with the Red Hand insignia: Each has a charred hole near the center.
• Gauntlets of Valor: Set of iron gauntlets with extensive filigree and strangely, more than fifty notches carved into the base of the gauntlets. Belonged to Pradir of the Order of the Phoenix.
• “Dancing Shoes”: Although these shoes appear to be nothing more than ordinary brown boots, a type worn by countless travellers, local legend has it that Gaspard’s remarkable powers of evasion and acrobatics stemmed in part from these boots.
The people are: Adronsius, Kartenix, Thurann, Mirtala, Sertanian, and Jalissa
We agree to this task (what a surprise!). He explains why we were each chosen (we’re awesome, obviously). He then tells us that there is a prisoner to interrogate. We take our leave and go question a hobgoblin.
He is in a stockade. His wounds have been tended. He is covered in tomatoes. I try and diplomacy with him and start to soften him up. The others hit or intimidate him. The hobgoblin says that Sinruth (leader of the goblins) would destroy us all. Fist convinces the guards to free him so that he can be beaten (no weapons). They spar. Fist wins.
Hobgoblin says that they will strike out from the ruins of Castle Rivenroar. Fist forces him to draw a crude map to the ruins. he didn’t know anything about the things that were taken. The prisoners were taken as tribute to the monsters that guard the goblin lair. We turn him back over to the guards and call it a night.